Cubism is a deceptively simple AR/VR puzzle game on Oculus Quest, where you assemble increasingly complex shapes out of colorful blocks.
The game uses a minimal approach in both its game design and interaction design, making for a very accessible game that's easy to pick-up and play for newcomers to VR.
Supporting the Quest's handtracking and passthrough capabilities, the game explores how to create intuitive interactions in AR - both in it's menu interactions and it's precise control of the game's puzzle pieces.
Gold in UX, Interface & Navigation for Games 2022
Gold in Virtual Reality (VR) Design 2022
Silver in Virtual Reality (VR) Design for mobiles 2022
Bronze in UX, Interface & Navigation 2022
Thomas Van Bouwel
Game Designer: Thomas Van Bouwel