＊Brand：GATSBY Taiwan |
＊Product：facial and body deodorant paper |
＊Target audience：18-25 years old / male in Taiwan |
＊Task : Strengthen brand awareness and deliver product unique selling proposition |
＊Strategy：Utilizing gamification essence to reach and enhance young generation's awareness of the product via casual mobile game, and deliver product USP while having fun.
Silver in Interactive Design 2019
Silver in Mobile Interaction & Experience 2019
Bronze in Website Design 2019